Eden Eternal: The new model looks amazing

May-24-2023 PST

In the last update, we introduced 125 awakened weapons with a completely new system, which has significantly changed how these weapons are crafted. This change has been truly amazing. After a few days of running dungeons, we noticed that it has become much faster and easier to obtain these weapons. This is great because we want to attract both old and new players. Well done on providing them with an opportunity to come back.


I wanted to share some feedback, not criticism, about the guitar, which you know is my main weapon, Jordan. The new model looks amazing, just as you showed me before. However, in terms of its stats, it seems more suited for solo players and falls short in terms of magical attack power compared to the 115 version. Additionally, it lacks utility for parties compared to the Demonic one. It would be great if the magical attack and speed could be adjusted to decrease lightning/dark/fire resistance by 7% instead (even though the speed enthusiast doesn't actually desire more speed). I understand the changes made for the new weapons, but I feel that the guitar is the weakest one and this adjustment would greatly improve its effectiveness. The other weapons are fantastic.


Regarding the dungeons, I have a suggestion for a daily quest that would allow players to choose between running both dungeons once and receiving either an Angelic or Demonic Essence as a reward. Since the drop rate for these essences is quite low, I've been running the dungeons a lot and haven't obtained a single Angelic Essence yet. Having the opportunity to earn one per day would be amazing.


In terms of the user interface, I wanted to inquire about the possibility of adding real-time updates for boss resistances/defenses, similar to what we see for players. This information would be valuable to us, as it would indicate if the resistance is decreasing and reaching negative values or remaining at 0. It would also provide clarity on how much reduction is occurring consistently.


Now, I have an idea that aligns with the lore of the MMO and would still involve farming while also providing a quality-of-life change. What if we could transform an Angelic Essence into a Demonic one using an Arcane Box, along with additional materials such as Demonic Parchment (around 10 pieces, equivalent to defeating three bosses) and Cursed Experience Jar (1 or 2 jars, worth a day or half a day of farming)? The numbers can be adjusted as needed; I'm just suggesting this concept. Similarly, players could have the option to transform a Demonic Essence into an Angelic one using an Arcane Box, Angelic Parchment, and Blessed Jar. I chose the jar for this suggestion because it's the Eden Eternal item we obtain in the smallest quantities, but we are still guaranteed to have some in our inventory after farming. This method would also require players to have at least one essence of the opposite kind, encouraging them to farm both dungeons instead of neglecting one for the other, as a simple essence exchange would allow.


I'm not sure if this idea is feasible or if it requires improvement, but I believe it strikes a reasonable balance between quality of life and the need to put in effort through farming, get more Eden Eternal gold quickly. It would prevent players from being hindered by RNG or not being able to obtain a specific type of essence. I tried to propose a suggestion that minimizes any potential drawbacks in terms of game design, such as neglecting one dungeon for the other.